![]() I'm not quite sure if this is intended, but as it looks from the RVL-SDK headers, it is definitely supposed to be just like that. You can (for example) even use DOOM v1.2 to play themĮDIT: That 32KHz OGG "BUG" is in all those libraries: libSDL, libSDLmixer, libOGC, libAESND. The SIGIL compatibility WADs are working as expected. Last, but not least, OGG music works, but is always slow pitched!įor the WADs you mentioned: I need to check. Was this intentional or maybe an unintended swap? I noticed that, contrary to WiiROTT, you need to use Home button to start the game after selecting the wads (instead of Plus button), the same for menu controls once loaded. The CHEX games didn't work either, the game exits to HBC after selecting difficulty.ĭOOM.WAD (1.9) is loaded as a pwad, so i can't start it. They also do not warn about needing the DOOMU iwad. The WADs in red did not allowed me to select the SIGIL chapter, only the original 4 are shown. SIGIL_SHREDS.wad (Registered version) (Using DOOMU iwad).SIGIL_COMPAT_v1_21.wad (Using DOOMU iwad).SIGIL_COMPAT_v1_2.wad (Using DOOMU iwad).SIGIL_COMPAT_V1_1.wad (Using DOOMU iwad).SIGIL_COMPAT_V1_0.wad (Using DOOMU iwad). ![]()
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